AnimObj00GFX:
AnimObjHitGFX:       INCBIN "gfx/battle_anims/hit.2bpp.lz"
AnimObjCutGFX:       INCBIN "gfx/battle_anims/cut.2bpp.lz"
AnimObjFireGFX:      INCBIN "gfx/battle_anims/fire.2bpp.lz"
AnimObjWaterGFX:     INCBIN "gfx/battle_anims/water.2bpp.lz"
AnimObjLightningGFX: INCBIN "gfx/battle_anims/lightning.2bpp.lz"
AnimObjSmokeGFX:     INCBIN "gfx/battle_anims/smoke.2bpp.lz"
AnimObjExplosionGFX: INCBIN "gfx/battle_anims/explosion.2bpp.lz"
AnimObjIceGFX:       INCBIN "gfx/battle_anims/ice.2bpp.lz"
AnimObjRocksGFX:     INCBIN "gfx/battle_anims/rocks.2bpp.lz"
AnimObjPoisonGFX:    INCBIN "gfx/battle_anims/poison.2bpp.lz"
AnimObjPlantGFX:     INCBIN "gfx/battle_anims/plant.2bpp.lz"
AnimObjPokeBallGFX:  INCBIN "gfx/battle_anims/pokeball.2bpp.lz"
AnimObjBubbleGFX:    INCBIN "gfx/battle_anims/bubble.2bpp.lz"
AnimObjNoiseGFX:     INCBIN "gfx/battle_anims/noise.2bpp.lz"
AnimObjReflectGFX:   INCBIN "gfx/battle_anims/reflect.2bpp.lz"
AnimObjPowderGFX:    INCBIN "gfx/battle_anims/powder.2bpp.lz"
AnimObjBeamGFX:      INCBIN "gfx/battle_anims/beam.2bpp.lz"
AnimObjSpeedGFX:     INCBIN "gfx/battle_anims/speed.2bpp.lz"
AnimObjChargeGFX:    INCBIN "gfx/battle_anims/charge.2bpp.lz"
AnimObjWindGFX:      INCBIN "gfx/battle_anims/wind.2bpp.lz"
AnimObjWhipGFX:      INCBIN "gfx/battle_anims/whip.2bpp.lz"
AnimObjRopeGFX:      INCBIN "gfx/battle_anims/rope.2bpp.lz"
AnimObjEggGFX:       INCBIN "gfx/battle_anims/egg.2bpp.lz"
AnimObjPsychicGFX:   INCBIN "gfx/battle_anims/psychic.2bpp.lz"
AnimObjSandGFX:      INCBIN "gfx/battle_anims/sand.2bpp.lz"
AnimObjWebGFX:       INCBIN "gfx/battle_anims/web.2bpp.lz"
AnimObjHazeGFX:      INCBIN "gfx/battle_anims/haze.2bpp.lz"
AnimObjHornGFX:      INCBIN "gfx/battle_anims/horn.2bpp.lz"
AnimObjFlowerGFX:    INCBIN "gfx/battle_anims/flower.2bpp.lz"
AnimObjMiscGFX:      INCBIN "gfx/battle_anims/misc.2bpp.lz"
AnimObjSkyAttackGFX: INCBIN "gfx/battle_anims/skyattack.2bpp.lz"
AnimObjGlobeGFX:     INCBIN "gfx/battle_anims/globe.2bpp.lz"
AnimObjShapesGFX:    INCBIN "gfx/battle_anims/shapes.2bpp.lz"
AnimObjStatusGFX:    INCBIN "gfx/battle_anims/status.2bpp.lz"
AnimObjObjectsGFX:   INCBIN "gfx/battle_anims/objects.2bpp.lz"
AnimObjShineGFX:     INCBIN "gfx/battle_anims/shine.2bpp.lz"
AnimObjAngelsGFX:    INCBIN "gfx/battle_anims/angels.2bpp.lz"
AnimObjWaveGFX:      INCBIN "gfx/battle_anims/wave.2bpp.lz"
AnimObjAeroblastGFX: INCBIN "gfx/battle_anims/aeroblast.2bpp.lz"
