tileset: MACRO
	dba \1GFX, \1Meta, \1Coll
	dw \1Anim
	dw NULL
	dw \1PalMap
ENDM

; Associated data:
; - The *GFX, *Meta, and *Coll are defined in gfx/tilesets.asm
; - The *PalMap are defined in gfx/tileset_palette_maps.asm
; - The *Anim are defined in engine/tilesets/tileset_anims.asm

Tilesets::
; entries correspond to TILESET_* constants
	tileset Tileset0
	tileset TilesetDakos
	tileset TilesetDakosModern
	tileset TilesetVaast
	tileset TilesetBattleTowerOutside
	tileset TilesetHouse
	tileset TilesetPlayersHouse
	tileset TilesetPokecenter
	tileset TilesetGate
	tileset TilesetPort
	tileset TilesetLab
	tileset TilesetFacility
	tileset TilesetMart
	tileset TilesetMansion
	tileset TilesetGameCorner
	tileset TilesetEliteFourRoom
	tileset TilesetTraditionalHouse
	tileset TilesetTrainStation
	tileset TilesetChampionsRoom
	tileset TilesetLighthouse
	tileset TilesetPlayersRoom
	tileset TilesetPokeComCenter
	tileset TilesetBattleTower
	tileset TilesetTower
	tileset TilesetCave
	tileset TilesetPark
	tileset TilesetRuinsOfAlph
	tileset TilesetRadioTower
	tileset TilesetUnderground
	tileset TilesetIcePath
	tileset TilesetDarkCave
	tileset TilesetForest
	tileset TilesetMountain
