	const_def 2 ; object constants
	const MOUNTAIN_CAVE_ITEMBALL1
	const MOUNTAIN_CAVE_ITEMBALL2
	const MOUNTAIN_CAVE_ITEMBALL3

MountainCave2F_MapScripts:
	db 0 ; scene scripts
        db 0 ; callbacks

MountainCaveItemball1:
	itemball ESCAPE_ROPE
	end
MountainCaveItemball2:
	itemball PP_UP
	end
MountainCaveItemball3:
	itemball REVIVE
	end

MountainCave2F_MapEvents:
	db 0, 0 ; filler
	db 2 ; warp events
	warp_event  3,  5, MOUNTAIN_CAVE_1F, 2
	warp_event 29,  3, MOUNTAIN_GATE1, 2
	db 0 ; coord events
	db 0 ; bg events
	db 3 ; object events
	object_event  3, 15, SPRITE_POKE_BALL, SPRITEMOVEDATA_STILL, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, MountainCaveItemball1, EVENT_MOUNTAIN_ESCAPE_ROPE
	object_event 20, 15, SPRITE_POKE_BALL, SPRITEMOVEDATA_STILL, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, MountainCaveItemball2, EVENT_MOUNTAIN_PP_UP
	object_event 13,  4, SPRITE_POKE_BALL, SPRITEMOVEDATA_STILL, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, MountainCaveItemball3, EVENT_MOUNTAIN_REVIVE
