	const_def 1
	const DAWN_TOWN_NURSE
	const DAWN_TOWN_POKECENTER_NPC1
	const DAWN_TOWN_POKECENTER_NPC2

DawnTownPokecenter_MapScripts:
	; scene scripts
	db 0

	; callbacks
	db 0

DawnTownNurseScript:
        jumpstd pokecenternurse

DawnTownPokecenterNPC1Script:
	jumptextfaceplayer .Text
	end
.Text:
	text "I tried to go to"
	line "the graveyard, but"
	cont "the Rocket gang"
	cont "kicked my ass!"
	para "And I lost my"
	line "FLASHLIGHT during"
	cont "the battle!"
	done

DawnTownPokecenterNPC2Script:
	jumptextfaceplayer .Text
	end
.Text:
	text "Did you visit the"
	line "cave next to the"
	cont "Pokecenter?"
	para "It's so dark and"
	line "spooky!"
	para "I've heard that it"
	line "leads right under"
	cont "the graveyard<…>"
	done

DawnTownPokecenter_MapEvents:
	db 0, 0 ; filler

	; warp events
	db 2
	warp_event  3, 7, DAWN_TOWN, 6
	warp_event  4, 7, DAWN_TOWN, 6

	; coord events
	db 0

	; bg events
	db 0

	; object events
	db 3
	object_event 3, 1, SPRITE_NURSE, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, DawnTownNurseScript, 0
	object_event 1, 4, SPRITE_ROCKER, SPRITEMOVEDATA_WANDER, 1, 1, -1, -1, PAL_NPC_YELLOW, OBJECTTYPE_SCRIPT, 0, DawnTownPokecenterNPC1Script, 0
	object_event 6, 6, SPRITE_KAREN, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_SCRIPT, 0, DawnTownPokecenterNPC2Script, 0
